A NetDog connection. More...
Public Member Functions | |
| NDConn (void *) | |
| Constructor, do not call this directly; use NDChannel::loginToHost to connect a client to a server. | |
| NDResult | close (void) |
| Closes (disconnects) this connection. | |
| NDIdentity | getRemoteIdentity (void) |
| Gets the identity object for the remote endpoint of this connection. | |
| const NDSocketAddress * | getRemoteSocketAddress (void) |
| Gets the socket address for the remote endpoint of this connection. | |
An NDConn represents a single client connection to a NetDog-based server or a single server-side connection to a NetDog-based client
| NDConn::NDConn | ( | void * | ptr | ) |
Constructor, do not call this directly; use NDChannel::loginToHost to connect a client to a server
| NDResult NDConn::close | ( | void | ) |
Closes (disconnects) this connection
| NDIdentity NDConn::getRemoteIdentity | ( | void | ) |
Gets the identity object for the remote endpoint of this connection
| const NDSocketAddress * NDConn::getRemoteSocketAddress | ( | void | ) |
Gets the socket address for the remote endpoint of this connection
1.6.1