PX Interactive announces the release of version 2.1 of NetDog
PX Interactive announces the release of version 2.1 of NetDog, the highly scalable, high performance engine for Massively Multiplayer Online Games. Version 2.1 contains a host of enhancements including...       Read more...


PX Interactive announces the release of version 2 of NetDog
PX Interactive announces the release of version 2 of NetDog, the highly scalable, high performance engine for Massively Multiplayer Online Games. Version 2 contains a host of major enhancements including...       Read more...


NetDog Indie Now Ready for Download
In response to popular demand, NetDog is now downloadable via this site using the "Buy Now" button which appears below...       Read more...


NetDog interview from GDC
Paul Manwell from NetDog was interviewed by Virgin Worlds in a cast that included Daniel James from Three Rings, Blizzard's Jeff Kaplan, Bioware's Gordon Walton and industry veteran Raph Koster


Meet NetDog at GDC
NetDog will be attending GDC with a booth on the expo floor. We will be hosting meetings with prospective partners and customers. To schedule a meeting contact paul _at_ netdognetworks.com, or link to our contact sheet. In addition...       Read more...


Golf and Poker await NetDog at DICE Summit
Members of the NetDog team will be at the DICE summit in Las Vegas, trying their hand at poker and playing golf. Contact sales _at_ netdognetworks.com to schedule a meeting.       Read more...


NetDog to attend IMGDC
For the second year in a row, NetDog will be attending IMGDC, demonstrating its commitment to indie gaming. Last year at IMGDC, CEO Rusty Lee presented a technical overview of networking for games.       Read more...


NetDog in Develop's Networking middleware round-up
NetDog is included as the only MMOG-specific networking middleware in a list that includes Gamespy, Raknet and Quazal


NetDog presents at the SV IGDA
Paul Manwell, Business Development director for NetDog presented at the Silicon Valley IGDA Games Night (http://www.siliconvalleyigda.org). Paul gave a short overview of NetDog and presented its capabilities through a demonstration of 1500 game clients connecting to one server and creating time synchronized events.       Read more...


Trinigy and PXI partner to offer NetDog MMO networking through Vision Engine
PX Interactive’s MMO networking solution to be integrated with Trinigy’s Vision Engine – NetDog ideally suited for multi-million user online applications.       Read more...


NetDog now supports iPhone for mobile MMOs
PX Interactive, makers of the NetDog networking engine for MMOs have announced iPhone Beta support for the NetDog engine. Now, gamers can use their iPhones to participate in virtual worlds or play massively multiplayer online games.       Read more...


PX Interactive releases NetDog version 1.5 with greater performance and scalability
PX Interactive announced the release of version 1.5 of NetDog, the highly scalable, high performance engine for Massively Multiplayer Online Games. Version 1.5 represents improvements in the scalability, performance and ease of use for NetDog.       Read more...




NetDog pushed our project beyond anything we thought possible with our budget, turning at least a year of development time into a turnkey operation. We couldn't ask for better support from the PX team.

— Ethan Casner, Project Manager, Divergence Online